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KINGSTON UNIVERSITY YEAR 1

PONG (C++)

 

For my first video game assignment as Kingston, I programmed a version of pong. It was programmed using C++ and the in-house GTEC engine which uses sdl.

 

PONG
PARK THE CAR GAME

PARK THE CAR GAME (C++)

 

For my Game Science module we were studying the physics of cars and we were assigned to program a game which was based arounds cars. I programmed a game in which you are a white car and you must park in between the other cars within 1 minute.

 

GEOMETRY WARZ (C++)

 

For my second/final Games Technology module assignment, I set it upon myself to recreate geometry wars. The enemy I chose was the rocket. A new rocket would spawn every 2 seconds and when it is killed by the player's bullets, 4 multipliers would drop from the enemy. The game would end when the player runs out of lives.

 

Geometry Warz
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